Tuesday, August 27, 2019

From the Vault: E-Dawn 27


E-Dawn Volume 27: July-October 2006 Edition

“Do you like my cool new hat?” –Ninheim talking about the Crown of Leaves.


Spoiler Alert: This journal contains spoilers for the Legend of Earthdawn Volume 1 quest: The Heart of Heroes and the online adventure Woodland Whispers by Carsten Damm.

PC RECAP


Pugsli’s Spy Report 14. Journey into the Heart.


Rua 14, 1521 TH Bartertown gate

Boss, 

                We left Bartertown for the northwest to cross the Serpent River and reach the Heart Wood.
                                                                                                                                                                -P

Rua 19, 1521 TH Throal hinterlands

Boss, 

                Terror Birds, giant black condors attacked us. They hit me hard, and had me down for a while. Fortunately, Aylaa dominated one away, and we managed to fell the other through sheer attrition.
                                                                                                                                                                -P

Rua 21, 1521 TH Serpent River

Boss, 

                We managed to cross the Serpent River with help from Johnny C. Bravo’s Scavian Barge. I wonder what he is doing this close to the elven territories, especially Kaer Eidolon and the Mothingale River?
                                                                                                                                                                -P

Rua 22, 1521 TH Fringe of the Heart Wood

Boss, 

                Thorn Men attacked us as we entered the Heart Wood. With every step, more and more poured out of the woods like a breaking dam, they flooded the area making passage impossible and dangerous. We could not hope to fight them off indefinitely. I looked for the source of the thorn men. There were thorn men ward traps everywhere. I went about disarming them, and eventually Noratu got the idea to dispel the ward traps as well. Ninheim dealt with the Thorn Men by trying to burn the whole Heart Wood down, but we’ve come to expect this out of him. After the battle was won, he used ice magic to cool the fires, killing even more trees with frost. I can’t help but feel that this will lead to even more trouble soon. The ward traps could have been laced with other spells like alarms, and the burning trees caused plumes of noticeable smoke to go northeast. As for me, it took me too long to find the traps. I need to train more as a Thief and less as a Swordmaster for a time. 
                                                                                                                                                                -P

Rua 30, 1521 TH Heart Wood Palace

Boss, 

                After negotiating with some ex-blood elf guards, we entered the Heart Wood Palace. We were granted an audience with the council of twelve, the defacto leadership of the Heart Wood, and ruling in the name of the Queen of Shosara. We negotiated for admittance into the Heart Wood Palace’s library, and were given a mission to the Midland Trading Post to determine why trade had completely stopped coming to the Heart Wood from there. We were given 350 silver pieces to investigate now, and library access and 350 silver pieces later for successful resumption of trade.
                                                                                                                                                                -P

Woodland Whispers


Mawag 7, 1521 TH Midland Trading Post

Boss, 

                We arrived at the Midland Trading Post. After searching the town, we found out that trade had been interrupted by several factors, increased Syrtis control of the Old Theran Road, increased Horror activity near Scytha, and the sudden disappearance of trading caravans from Haven and Parlainth. Ghosts or spirits had spooked some of the other trading caravans off. We found out that there were old burial sites near the Midland Trading Post from Gurt and we began to set out to find them. As we left, Ninheim was suddenly beset upon by trees and lightning shooting crows, and after fighting them off, we returned to town.  Ninheim’s elementalism spells were no longer functioning and it seemed like he had earned the personal attention of all the local flora and fauna. Ninheim and Black Guard would stay at the Midland Trading Post for Ninheim’s own safety, while we set off to look for burial sites the next day.   
                                                                                                                                                                -P

Mawag 8, 1521 TH Burial Mound

Boss, 

As we left the Midland Trading Post, we noticed that the surrounding countryside had grown rapidly overnight and blue stones were glowing along the fence line. As we traveled to the forest near the burial mound, we could swear the trees were following us. On the edge of the forest, an elf spirit on horseback in heavy armor charged at us with a spirit lance. Coga moved to defend us, and then his charge, Laura, called out to the elf spirit. He paused his attack just long enough for us to explain what were doing at the burial mound.   We were not interested in raiding the burial mound, nor were we greedy traders.
 The elf spirit, Keris Briarthorne, told us his story. He had built the first Midland Trading Post many years ago. He had hired an ork tribe called the Broken Horns to protect the Midland Trading Post and became friends with them. When Geocosm came to the area, he opposed their investigation of the environs. This escalated into a full-blown war with him fighting Geocosm with his ork allies causing the deaths of many Broken Horn orks who were buried with honor here and many scars on the land such as a nearby ravine.  In the end, he was not strong enough and was defeated with the Midland Trading Post destroyed. The new Midland Trading Post was built on top of the first one. He alleged that Geocosm had been able to defeat him by making a pact with a Horror, a Horror that had breached the Broken Horn’s kaer, Gra’Vakk, and nearly killed all of his ork friends’ descendants. Geocosm continued its bizarre magical experiments, and was causing the current magical problems.
 If we would defeat Geocosm, he would aid us. We promised to help him. He gave us all a magical amulet to protect us from Geocosm and its minions including one for Ninheim, as well as a spell to banish the evil tree spirits that had infested six rune stones around the Midland Trading Post called the Ritual of Purification.  We returned to the Midland Trading Post.
                                                                                                                                                                -P

Mawag 9, 1521 TH Midland Trading Post

Boss, 

We returned to the Midland Inn, and found Ninheim. He was wearing a ‘cool hat’ in his opinion that he had just happened to find on the windowsill of the inn. The hat was actually a crown with leaves growing on it, and had a magical aura according to Noratu. We gave Ninheim one of Keris’ amulets, after unsuccessfully trying to get him to remove the crown. If the crown is a tool of Geocosm, hopefully the amulet will prevent it’s magic from working on Ninheim.  We left with Ninheim despite the danger he may represent. Black Guard, Aylaa’s animal companions, and Laira’s and Ninheim’s wagons and constructs were left behind since without an amulet to protect them, they would draw the wood elementals to us making our investigations difficult.
As we left, a lynx was building a pile of oak leaves, and pawed at Ninheim, trying to get his attention. And Ninheim gave it some attention, and killed it! Noratu resurrected the lynx, which ran away, but was caught by Coga. Aylaa, our Beastmaster, talked to the lynx, and found out that it was the transmogrified spirit of a Geocosm assistant. The assistant explained that his master, Warret Kollombot, a dwarf Elementalist of the Firesea of Trosk had been turned into an oak tree. Aylaa asked the lynx to lead us to the tree.
-P

Mawag 10, 1521 TH Rune Stone of Hate

Boss, 

We followed the lynx past some thorn-spitting bushes into some thick brush. The thorns itched like crazy, but were a minor irritation. I yelled at Ninheim about him failing to warn us about the plants. We were all a little on edge, now that I think about it. In the thick brush, a tree killed the lynx by snapping its neck.  We defeated the tree, but couldn’t resurrect the lynx. We continued on to the rune stone. A wyvern surprised us, severely wounding Coga in the process. We fought the beast off, and made our way to the tree. Ninheim used a spell to talk to the Elementalist, and found out that his Heat Food spell at the inn had wrecked their ritual spell and got them turned to trees and their assistants into animals. Noratu used the name and signet ring to power the Ritual of Purification to remove the Elementalist’s spirit from the tree. The tree withered and died, revealing the stone that had a rune meaning Hate inscribed on it. I felt sick; we had murdered a helpless Name-giver. On the way back to the Midland Trading Post, the bushes no longer spat thorns at us, for which I am very grateful.  
                                                                                                                                                                -P

Mawag 11, 1521 TH Midland Trading Post

Boss, 

We rested at the Midland Inn and got some salves for our injuries. They healed up nicely.
                                                                                                                                                                -P

Mawag 12, 1521 TH Rune Stone of Deception

Boss, 

We made our way to the next rune stone. We found a crater with a large tree in the middle, and Ninheim promptly fell in after tripping on some roots. A bunch of humanoids with sharp claws came out and attacked him, forcing us to come to his rescue. We found a ‘dead’ possum and a satchel, with an insignia no one recognized. We poked at the ‘dead’ possum, forcing it to wake up. Aylaa found out the Elementalist’s name, Yalnar Khansif, from the possum. After that, Noratu hesitated, and then cast the Ritual of Purification using the name and satchel causing the tree to wither and the roots to begin to crumble. It revealed a large and tall stone with a rune meaning Deception on it. I think Noratu is starting to have doubts about our killing these Elementalists as well. We returned to the Midland Trading Post.
                                                                                                                                                                -P

Mawag 14, 1521 TH Ravine

Boss, 

We found a large ravine on our way to the third rune stone. An elderly ork came out to defend the area, but Laira cast Mestoph’s Foul Blades at him, dismembering the poor ork. She then proceeded to find his name, Tamshuk, in his diary and use his pipe to summon him back into the world. She forced the spirit to reveal that he was guarding the area as a sacred battleground and burial mound for the Broken Horn tribe. Long ago, the place was the site of a great battle between his tribe and a group of Horror-tainted magicians according to Tamshuk’s spirit.  I can’t believe that I just witnessed the senseless slaughter of an elderly ork man with a strong sense of devotion and duty to his tribe who posed no threat to us. We shouldn’t let any of these so-called heroes even think about threading the Keys of Heroes.
                                                                                                                                                                -P

Mawag 14 response dated Mawag 28, TH 1521

P,

Your objections are noted, P. But I really think you are underestimating the power of the nine greatest heroes of the races. If your companions are as ruthless and bloodthirsty as you say, then the greater cause can only be served by having them tempered by mixing with the personalities of the nine. Remember what the great King Varulus the Younger said about ruffians and heroes. You also must remember that many of your companions here guarding the keys are most worthy of the honor of this task. Granite, obsidiman Warrior, Seth, dwarf Air Sailor and Swordmaster, Gwen, elf Elementalist, Jezsia, ork Liberator, Drach’mar, troll Outcast Warrior and Swordmaster, D, as well as yourself and Coga. The only other one we need alive is Ninheim. The rest are expendable. Ninheim is no hero, but he is the key for all our hopes.
                                                                                                                                                                -R

Mawag 28 response dated Gahmil 13, TH 1521

Boss,

D? What do you mean D? How could the magic of this endeavor even be allowed to flow in that direction?
                                                                                                                                                                -P

Mawag 15, 1521 TH Rune Stone of Contentment

Boss, 

As we approached the next rune stone, a wave of joy overtook me. I took to the air, trying daring flying maneuvers and played some tricks on Coga and Dova. We approached a large tree with many branches with a monkey near a meandering stream. Aylaa learned from the monkey that he was the apprentice of the Elementalist called Mogologolo. Noratu hesitated again, but then cast the Ritual of Purification on the tree using his name and a bag we found at the location. My temporary joy evaporated; we had slaughtered another defenseless Name-giver. The removed tree revealed a small, nearly perfect sphere of a blue rock with a rune meaning Contentment on it.  We returned to the Midland Trading Post.
                                                                                                                                                                -P

Mawag 16-21, 1521 TH Midland Trading Post

Boss, 

Ninheim, Noratu, and Laira worked out a spell design idea for changing the Ritual of Purification to the Ritual of Release, while I trained on my Thief talents. Laira eventually created a scroll with the Ritual of Release.
                                                                                                                                                                -P

Mawag 22, 1521 TH Silent Brothers

Boss, 

We found a small grove of trees with six stones in the center. It was a monument to a long forgotten battle between Keris and Geocosm where Keris defeated them. Laira attempted to free one of the petrified Elementalists using the Ritual of Release, but could not without a Name or a Pattern Item. We continued on to the next rune stone.
                                                                                                                                                                -P

Mawag 23, 1521 TH Rune Stone of Fear

Boss, 

As we continued towards the rune stone we saw an imposing barrier of thorns and thickets that looked nearly impassable blocking our way. Noratu summoned up a razor orb, and then was shocked as the forest moved away from the orb. We walked towards the forest, with each step the grass lowered, flowers shuttered, and branches twisted up away from us. A weeping willow was the tree here. A prairie dog ran away from us and hid in his hole. Aylaa talked with the prairie dog, learning he was the apprentice of the Elementalist, Xafruhk Mandaloch. Laira cast the Ritual of Release using the name and the clothes. He was returned to human form, as was his elf apprentice. The elf apprentice was buried in the hole and we had to dig him out. He had extensive internal injuries as a result of his sudden transformation in the underground hole. The removed tree revealed a long, bean shaped stone curled almost in a ball with a rune meaning Fear on it. We captured the Elementalists and returned with them to the Midland Trading Post.
                                                                                                                                                                -P

Mawag 24, 1521 TH Midland Trading Post

Boss, 

We told Gurt everything we had found out in our investigations thus far and revealed that Mandaloch had been involved in a war long ago with the Broken Horn tribe ork warriors who guarded the Midland Trading Post. Gurt handed Mandaloch over to the Broken Horn tribe. The tribe executed Mandaloch by flaying him alive. It sickens me just thinking about it.                                                                                                                                                                                               -P

Mawag 25, 1521 TH Rune Stone of Chaos

Boss, 

As we approached this rune stone, we saw a multitude of bizarre flora and fauna including a two-tailed fox and a jackrabbit with horns on its head, a jackelope. Aylaa spoke to the two-tailed fox that revealed he was the morphed apprentice of the t’skrang Elementalist Kei’Sar. The fox showed us to her gnarled and twisted tree that seemed like it was in a struggle to the last moment of her transformation. Gathering up her sword and saying her name, Laira used the Ritual of Release to free her and her apprentice. This revealed an irregular stone with protrusions of crystal and quartz, and embedded gems, sand, pumice, and other weird permutations bearing a rune meaning Chaos.  Knowing what would happen to them if we took them back with us to the Midland Trading Post we let the Kei’Sar and her male two-tailed t’skrang apprentice go. We returned to the Midland Trading Post.
                                                                                                                                                                -P

Mawag 27, 1521 TH Magic Post

Boss, 

On our way to the last rune stone, we came across a strange magical post. Ninheim, Noratu, and Laira studied the strange magic item and its writings, and then decided to manipulate it, with both Ninheim and Laira both disappearing into the post and then reappearing when Noratu freed them. I kept my distance from the post. I wanted no part of that experience of being captured by a weird magic item! After figuring out that the device was used to trap and contain people and spirits, Laira dumped all the cells. Two cells contained a wood elemental and a thorn man that we defeated, a storm crow that Aylaa befriended, a male ork warrior of the Broken Horn tribe who left to return to his tribe and ask for the honor or replacing Tamshuk at the ravine, a female blood elf who was suspended and promptly killed when the hibernating wood spirit within her was released when she awoke, and a male elf warrior who had once fought for Geocosm who vowed revenge on them for imprisoning him in the item (after Laira told him Geocosm had imprisoned him within the magic post) and went to hunt down Kei’Sar and the apprentices. We tried to lift the post after digging it up, but it was just too heavy to carry. We decided that we would come back and get the post with the wagon after the mission.
                                                                                                                                                                -P

Mawag 28, 1521 TH Rune Stone of Curiosity

Boss, 

As we approached the final rune stone, it felt as if the entire forest’s collective eyes were upon us. Flowers blossomed and pointed in our direction. Grass leaves and tree branches moved to touch us. A wolf nipped our heels, and insects bit us. We found a large tree with its roots going into a large lake. Fish were jumping out of the water to look at us! One of them kept leaping at me, trying to eat me! We already knew from talking to Kei’Sar the name of the Elementalist here, Britham Boyhan. Laira gathered up his clothes and papers and cast the Ritual of Release. The tree turned into a dwarf Elementalist, and one of the fish turned into a human apprentice. Ninheim was able to save the drowning apprentice by casting the Gills spell on him and giving us enough time to get the water out of his lungs. The revealed stone seemed to be two conjoined stones with a rune meaning Curiosity inscribed in the middle. Britham Boyhan claimed to be an Elementalist in the service of the King of Throal, and that his experiment was done with the permission of Throal. He warned us that the wood elemental summoned at Gra’Vakk would be physically manifested at this point and ready to wreak his vengeance upon Barsaive starting with the Midland Trading Post. He also taught us the Ritual of Banishment to return Xolghunaraani to his home plane of wood since Geocosm was too weak to accomplish this. He told us that the pattern item of Xolghunaraani was also necessary, and that it formerly looked like an amber disc, but may have been obscured or changed in some way by this point. We captured Britham and his apprentice and left for Gra’Vakk.
                                                                                                                                                                -P

Mawag 29, 1521 TH Gra’Vakk

Boss, 

We rushed to Gra’Vakk to see a giant deciduous tree sticking up from the ruins below. As we approached, Noratu figured out that the crown of leaves that Ninheim was wearing had to be the altered Pattern Item of Xolghunaraani. By this point, Aylaa’s storm crow had already decided to steal the crown from Ninheim. Ninheim was angered by the theft of his ‘cool hat’ and attempted to kill the bird. Noratu’s magic meddling saved the storm crow, and Aylaa directed her pet to give the crown to Noratu. Enraged at Noratu’s actions, Ninheim screeched, summoning up a huge gaggle of storm crows from the tree to attack Noratu. The storm crows cackled and attacked us all though, even Ninheim, and Aylaa told me that they said Ninheim had failed them. Ninheim was incensed at the storm crow’s betrayal and took to the skies for his revenge with his sword swinging. Aylaa managed to dominate the storm crows and turn them against one another, but it was too late for her storm crow and Britham’s apprentice. We advanced to the base of the tree with Ninheim seeming to have broken the wood elemental’s control.
The tree was starting to move. Britham suggested that we attack the roots to destroy its mobility. The roots were guarded by many smaller wood elementals.  As we attacked the roots, the wood elementals would attack us, and the roots would try to grab us. After a long battle, we finally got the tree to stop moving and defeated the small wood elementals. Britham told us the spellcasters would need to get to the top of the tree in order to cast the Ritual of Banishment. Noratu and Ninheim used a spell to fly up to the top, while Aylaa and I flew up naturally. Laira was unable to fly and instead started to summon spirits who could fly to assist instead. As we flew up near the branches of the huge tree, the branches swatted at us. Aylaa and I fought the branches while Noratu and Ninheim attempted to cast the Ritual of Banishment. Laira had her spirits attacking the tree’s trunk for some reason. After some failed attempts, and some necessary healing after the brutal branch attacks, Noratu and Ninheim succeeded at the ritual and banished the tree back to its home plane. The huge tree disintegrated into smaller wood elementals before finally disappearing altogether, as we ran and flew away towards the Midland Trading Post with Britham Boyhan in tow.  
                                                                                                                                                                -P

Rules Update

               
Next session we will integrate the rules in the Player’s Compendium completely. Some exceptions thus far are noted below.

                For the Player’s Compendium talent knacks Create Enhanced, Armored, and Share Matrix Object, the character must have the proper talent ranks as well as know one of the matrix talents in question to acquire the talent knack.

                For the Player’s Compendium spell Displace Self, the spell will still grant an exchange of the Effect step for the Initiative step as per First Edition rules. However, this Initiative bonus will be subject to Initiative penalties.

Legend Points And Loot 7


Session 1: Journey into the Heart


Terror Birds Award: 950 Legend Points
Thorn Men Award: 1,500 Legend Points
Heroics Award: 900 Legend Points
Roleplaying Award:
1,800 Legend Points
Session Award: 1,800 Legend Points (Reach the edge of the Heart Wood)
Total Maximum Possible: 6,950 Legend Points
Missed Session Award: 900 Legend Points.
Loot: 5 Thorn Men Spears

Session 2: Woodland Whispers Part 1


Avatar and Storm Crows Award: 210 Legend Points
Wyvern Award: 315 Legend Points
Doppelgangers Award: 550 Legend Points
Heroics Award: 900 Legend Points
Roleplaying Award:
1,800 Legend Points
Session Award: 1,800 Legend Points (Purification of the Rune Stone of Hate/Deception)
Total Maximum Possible: 5,575 Legend Points
Missed Session Award: 900 Legend Points.
Loot: 350 Silver Pieces Mission Advance

Session 3: Woodland Whispers Part 2


Avatar Award: 35 Legend Points
Thorn Men Award: 30 Legend Points
Storm Crow Award: 990 Legend Points
Heroics Award: 900 Legend Points
Roleplaying Award:
1,800 Legend Points
Session Award: 1,200 (Subtractions –300 Tamshuk and –300 Mogologolo deaths) awarded out of 1,800 possible Legend Points (Arrive at Xolghunaraani)
Total Maximum Possible: 5,555 Legend Points
Missed Session Award: 900 Legend Points
Loot: 1 Thorn Man Spear

Session 4: Woodland Whispers Part 3


Avatar, Roots, Branches Award: 8,850 Legend Points
Heroics Award: 900 Legend Points
Roleplaying Award:
1,800 Legend Points
Adventure Award: 3,600 Legend Points (Banish Xolghunaraani)
Total Maximum Possible: 15,150 Legend Points
Missed Session Award: 1,800 Legend Points
Loot: None

Notes: When Pugsli is in Bartertown usually no messages are sent since he reports directly to R.

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