Friday, August 31, 2018

RPGaDay 31) Share why you take part in RPGaDay

I find RPGaDay to be an excellent writing and memory exercise. It often brings to mind the games and characters of the past. Memories of past glories and past ignominy return to the forefront.


Thursday, August 30, 2018

RPGaDay 30) Share something you learned about playing your character.

Jebeddo Ningel in DnD 3.0 was a Gnome Druid with a True Neutral outlook where a balance between nature and urban must be kept. Over time he evolved into a character that increasingly viewed the world of civilization as the enemy and he must bring the people back to nature, back to "balance". He became a Tamer of Beasts (Prestige Class from Call of the Wilds splatbook) to increase his menagerie of beasts to help him enforce his will. As he grew in power he would warn people to evacuate as he predicted disaster and then simply earthquake cities to the ground the next day. By that point he had become Neutral Evil with an obsession with destroying civilization. He dreamed of becoming so powerful that he could tame the Tarrasque and use it to destroy all the cities on the planet. He would force all the races to return to nature by unleashing the ultimate living engine of destruction. He never gathered enough power as the campaign ended, but this wise-cracking, helpful gnome with pokemon beasts able to say their name (and later talk with a spell) who wanted balance between nature and the cities had become Kefka from Final Fantasy searching for a way to crush civilization in the name of Obad-Hai.

What did I learn? To let characters walk down their own path. Jebeddo was a revelation in my characters as he was the first one to evolve from a mere piece of paper and concept to a more complex individual that had literally walked beyond the bounds of my original creation and intention. He hadn't died a hero, in fact his failures and the party's failures had the world prophesied for destruction as he had freed the one who would destroy the world (helping a person by freeing him from a vine prison in the first adventure who had been bound there by a wizard to stop the prophecy) and the group failed to save the life of the slayer chosen to stop him. But he did live long enough to become the villain. If there was a prophecy of the world ending that he couldn't stop, he was gonna do it himself first.  

Since then all my characters have been awesome because they evolve over the course of a campaign.


Wednesday, August 29, 2018

RPGaDay 29) Share a friendship you have because of RPGs.

Simon Powell and I started in the games industry as part of RedBrick LLC/Limited. I worked on Earthdawn and he worked on Fading Suns. During the transition to FASA Games Inc. he had a brilliant idea to form a mapmaking company called DramaScape and invited people to help his new start up. Fast forward six years and Simon and I are still friends making maps including this week's release of Silverwood House.


 


Tuesday, August 28, 2018

RPGaDay 28) Describe whose inspiring gaming excellence you are grateful for.

Lou Prosperi. Line Director of Earthdawn First Edition. Earthdawn inspired me to be the Gamemaster that I am today and it was the game that I really found my way as a GM in a very immersive world in Barsaive. What helped engage me in the game was the extraordinary game direction of the setting and system and the entertaining fluff of the in-game written perspectives most notably Horrors and Dragons of Barsaive.





Monday, August 27, 2018

[DramaScape] Silverwood House w/33% off coupon link that expires 9/2/2018

Silverwood House includes an exterior map of the environs and an interior map of the first level with a second smaller interior map of the second level.

Silverwood House has a cannon on the outside patio and a sofa and loveseat combination in the den. This dates the map as late 17th century to early 18th century up to the modern era (as an anachronistic house).

As an isolated house out in the hills or mountains it is useful as an outlaw or pirate’s hideaway in a western or blackpowder pirate game, a murder location in a mystery or detective game, or a cultist’s home in a horror game.


Below is the link for 33% off, the link expires on Sunday September 2nd