Friday, August 28, 2020

RPGaDay Day 28 2020: Close

          Close is both a verb and an adjective. The verb generally means a denouement or blocking whereas the adjective means objects in close proximity to one another in space, time, score, etc. In any case, it is an odd choice for this year for RPGaDay 2020 of all years where we are affected by Covid 19 with closures of work, school, and r&r and being close to one another is now a bad thing because it could spread the disease. 
         One thing in RPGs that has always haunted me is the action of opening and closing a door. Is it an action? A move action? A bonus action? A free action? I have generally ruled it as an action in Dungeons and Dragons, Earthdawn, and Savage Worlds. In Savage Worlds, this tends to not be too hindering as you can have an extra open a door or use a multi-action penalty to do more on your turn. Losing your one and only action in DnD or Earthdawn hurts because you have so many attacks you can do with one action that you lose if you do anything else. But the same always goes for the NPC bad guys and there are more of them than PCs usually, so it is one way to make extras and other characters use their turns without getting an attack on the PCs (and losing a gang up bonus, flanking, harried on those attacks depending on system).















No comments:

Post a Comment